Course description for 2019/20
Game Design 1
SPO1011
Course description for 2019/20

Game Design 1

SPO1011

The course will provide basic knowledge and skills in how a game concept or a digital media-rich asset is described, designed and developed, from idea to a finnished product. It further focuses on necessary roles and tasks in a game development project. The course also focuses on the basics of good game design and the basics for creating a good gaming experience. This include awareness in relation to the story, audience and ethical issues.

Furthermore, the course will provide students with basic knowledge about games and current development methods of computer games. An important issue is to create good concepts and how this can translate into an engaging game.

After finishing the course, the student will have

Knowledge about

  • storytelling, dramaturgy and audiovisual techniques
  • how different storytelling techniques can improve a story
  • notions and concepts within game play, game development, game elements, game genres and game industry
  • development methods used in game development
  • prototyping methods and techniques
  • cultural and ethical challenges within game development

Skills within

  • practical use of dramaturgy, audiovisual and storytelling techniques - to impart knowledge or stories in ways that are adapted to the topic or the audience
  • practical planning, implementation and monitoring of projects
  • developing prototypes for different concepts
  • practical implementation of different game testing methods

General competence

  • on collaboration methods and techniques, communication and inclusion
No tuition fees. Semester fees and cost of course literature apply.
Evaluation using mid-term and final surveys. Students are also encouraged to participate in the central quality surveys.

Overlap refers to a similarity between courses with the same content. Therefore, you will receive the following reduction in credits if you have taken the courses listed below:

SPO1010 - Game Design Fundamentals - 5 credits

SPO1004 - Game Development with GameLab 1 - 5 credits