Course description for 2021/22
Game Lab 3 - Games in Serious Contexts
SPO2110
Course description for 2021/22

Game Lab 3 - Games in Serious Contexts

SPO2110
GameLab is a work simulator aiming to give the students a controlled environment in which to learn how to work together in a development team. GameLab should be treated by the students as a normal day at work in a video game production company.

GameLab is a work simulator aiming to give the students a controlled environment in which to learn how to work together in a development team. GameLab should be treated by the students as a normal day at work in a video game production company.

The aim for the teams is to produce a game or an experience product based on technologies and topics taught in other subjects like Programming Fundamentals, CG art and CG animation 

SPO2110 Game Lab 3 is firstly reserved for students in the bachelor program Games and Entertainment technology
SPO1110 Grunnleggende programmering og SPO1310 Game Lab 2.

The candidate ...

Knowledge

  • Has broad knowledge within the field of social impact games
  • Has knowledge about working in a project with a defined deadline
  • Has knowledge about working in and organizing work in a team project
  • Has knowledge about how the individual parts of a project organization functions as a bigger unit
  • Knows of the concepts regarding developing and pitching ideas, and starting up own companies

Skills

  • Can develop a digital game with clear elements of social impact elements
  • Has skills within the topics the student has chosen to improve his or hers special competence through the project
  • Has skills within project management and process development within teams
  • Can make use of concept art for developing product ideas
  • Is able to develop product, business ideas and a business plans

General competence

  • Knows of social impact mechanisms in society
  • Has experience on working in organized teams
  • Knows about important elements of participating in practical projects
  • Can evaluate their own and others efforts in a team
No tuition fees. Semester fees and cost of course literature apply.
Mandatory

Seminars, team meetings and project work

The work mainly consists of project work. Additionally - workshops on concept art and writing product/ business proposals for a business purpose

Evaluation using mid-term and final surveys. Students are also encouraged to participate in the central quality surveys.

Portfolio

Group project with associated individual reports.

Total assessment of the group work and the individual reports. The groups are considered as units, with the group members' individual reports, work logs and assessments of themselves and each other as a basis for individual character.

Generating responses using ChatGPT or similar generative artificial intelligence and submitting them wholly or partially as your own work is considered plagiarism.

Overlap refers to a similarity between courses with the same content. Therefore, you will receive the following reduction in credits if you have taken the courses listed below:

MED2002 - Project X - 10 credits